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  1. Games
  2. Life is Strange: Reunion

Life is Strange: Reunion – Everything you need to know

Features
By Emma-Jane Betts Contributions from Heather Wald last updated 26 March 2026

Your complete guide on all the latest news and details for Life is Strange: Reunion

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Life is Strange Reunion gameplay screenshot
(Image credit: Square Enix)
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Life is Strange Reunion officially released today (March 26, 2026), with the global release times set for 9am PDT / 4pm GMT / 5pm CET.

As the follow up to 2024's Life is Strange: Double Exposure, the sequel from developer Deck Nine brings original Life is Strange protagonists Max Caulfield and Chloe Price back in a new adventure in Caledon University. The new game was first officially announced back in January 2026 following lots of rumor and speculation, and you can read our first impressions now in our Life is Strange: Reunion review.

Then, publisher Square Enix and Deck Nine showed off more of the game during the Future Game Show. If you're looking for a recap, or you're eager to learn more about Life is Strange Reunion as it heads out into the wild, read on below for an overview.

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  • Life is Strange Reunion gameplay screenshot Life is Strange: Reunion is the conclusion of Max and Chloe's story, and it's set to release in just 2 months
  • Life is Strange Reunion screenshot showing Chloe back in the Blackwell bathroom as an adult As Life is Strange Reunion brings Max and Chloe back, Deck Nine promises it "isn't just for people who sacrificed Arcadia Bay"
  • Key art for Life is Strange: Reunion showing Max and Chloe standing together looking serious as Max reaches out her hand to use her time powers - the background is Caledon University in fall, overlaid with a polaroid photograph of it in flames Life is Strange: Reunion review: "Confused storytelling dilutes the joy of Chloe and rewind's return"

Life is Strange: Reunion release date

Life is Strange Reunion gameplay screenshot

(Image credit: Square Enix)

Life is Strange: Reunion released on March 26, 2026, with the game live and available to play as of 9am PDT / 4pm GMT / 5pm CET.

Since 2025, we've known that a sequel to Double Exposure was on its way. In fact, a 2026 release window had already been hinted at for quite some time; however, on January 20, 2026, Square Enix officially confirmed the March launch. Hopefully, that date sticks, and no delays happen. Look back on the precursor to Reunion with our Life Is Strange: Double Exposure review.

Life is Strange: Reunion platforms

Life is Strange Reunion gameplay screenshot

(Image credit: Square Enix)

Life is Strange: Reunion is available on PlayStation 5, Xbox Series X/S and PC.

There's still not been any word on a Life is Strange Reunion Switch 2 release. Whether or not it will eventually land on Nintendo's console in the future is unclear at this stage, but we'll watching out for any updates should they drop.

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Is there a Life is Strange: Reunion trailer?

A teaser for Life is Strange: Reunion was shared during a presentation by Square Enix on January 20, 2026. You can watch the trailer for yourself just above.

If you want a rundown, though, the teaser is a pretty emotionally charged one, showing Max directly dealing with the fire that killed everyone. It also shows Max and Chloe reuniting, and hints that they are going to be separated basically as soon as they meet again. The clip already made me pretty teary-eyed, so I can only imagine the sobbing mess I'll be while actually playing the game.

Life is Strange: Reunion story and setting

Life is Strange Reunion gameplay screenshot

(Image credit: Square Enix)

Life is Strange: Reunion will be set in Caledon University, but this time, Max Caulfield is a photography teacher. Tragedy strikes when Max soon finds the university up in flames, and her friends, co-workers and students are all dead. Max only managed to escape the incident thanks to her Rewind powers that we were introduced to all the way back in the first-ever Life is Strange game from Don't Nod.

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  • Life is Strange Reunion gameplay screenshot Life is Strange: Reunion is the conclusion of Max and Chloe's story, and it's set to release in just 2 months
  • Life is Strange Reunion screenshot showing Chloe back in the Blackwell bathroom as an adult As Life is Strange Reunion brings Max and Chloe back, Deck Nine promises it "isn't just for people who sacrificed Arcadia Bay"
  • Key art for Life is Strange: Reunion showing Max and Chloe standing together looking serious as Max reaches out her hand to use her time powers - the background is Caledon University in fall, overlaid with a polaroid photograph of it in flames Life is Strange: Reunion review: "Confused storytelling dilutes the joy of Chloe and rewind's return"

For those who need a quick refresher, Max has a supernatural power that lets her turn back time. And in the new game, she'll be using her abilities to go back three days before the massive fire to try to work out how it began and, subsequently, how to stop it. But playing with timelines can be messy, and Max gets a shocking surprise once Chloe Price ends up popping up at Caledon.

Chloe is haunted by a past that she has never lived, having nightmares regularly and is struggling to keep her grip on reality as a result. So Max not only has to save Caledon University, but also help Chloe. Their story will lead players on narrative twists and turns and eventually lead to what Square Enix describes as the "epic climax that serves as a finale to the Max and Chloe saga." Expect this one to be a tear-jerker, folks.

Life is Strange: Reunion gameplay

Life is Strange Reunion gameplay screenshot

(Image credit: Square Enix)

Life is Strange: Reunion is a narrative adventure game that utilizes exploration, environmental problem-solving, and branching dialogue choices that will lead players down different narrative pathways. The formula is very similar to previous games in the series; however, a big change in Reunion is that, for the first time in Life is Strange's history, you can play as both Max and Chloe.

By playing as both Max and Chloe, you get to experience the story from different perspectives, as well as use their different abilities to progress the story. In Max's case, you'll be using her Rewind power to change the course of conversations, undo and redo certain decisions, and change the environment around you in order to solve four-dimensional puzzles every now and again.

Max's rewind ability will also let her investigate and search for clues during certain gameplay sections. This rewind ability is also more flexible than ever before since it can be used at any time during the game, and also to skip directly to the last action that you did as well. There are still limitations, though. Players can only go back a few minutes in time with Max's rewind ability. You can't undo something that happened before she arrived, so you'll need to act using your instincts when it comes to the supernatural power.

When you take on the role of Chloe, you'll have access to her Backtalk ability – which featured in the prequel, Life is Strange: Before the Storm. This skill is very much more charisma-focused, as you'll be able to use quick wits during key moments, use your confident attitude to sway key suspects, and also get access to areas where Max can't. The characters' abilities really do complement each other, and fit into the personalities that we've come to know and love over the years.

It should also be noted that the decisions you made in past games are said to result in different branching dialogue trees. Storytelling is always a massive driver in the Life is Strange gameplay, so expect Max and Chloe's interactions, character journeys and the build-up to their eventual ending to dominate a lot of your attention and playstyle.


Look ahead to future releases with our upcoming PS5 games and upcoming Xbox Series X games lists.

CATEGORIES
PS5 PC Gaming Xbox Series X Platforms PlayStation Xbox
Emma-Jane Betts
Emma-Jane Betts
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Managing Editor, Evergreens

After reviewing films throughout University and being a cosy game expert for years, I realised that entertainment journalism was my true calling in 2019. Since then, I've started multiple new farms on Stardew Valley and have written for several publications such as The Upcoming, PCGamesN, and Wargamer. I was the resident Guides Editor and horror lover for The Digital Fix before joining the GamesRadar+ team in 2024. As the Managing Editor for Evergreens, I'll be making sure that all the best lists you read on GamesRadar+ are the most helpful and fun pages on the internet!


With contributions from
  • Heather WaldEvergreen Editor, Games

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